Gears of War 3: Review

Things haven’t been good for the Gears since the first cutscene of the series, and this time around, the human race is really on the ropes. Having sacrificed their last civilized holdout More »

Kingdoms of Amalur: Reckoning Review

In the future, when you talk about Reckoning, the first thing you will probably mention is how fun the battles were. Incredibly, this RPG’s combat is so exciting, it could have been More »

 

Gears of War 3: Hints and Cheats

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Gears of War 3 is a third-person shooter video game developed by Epic Games and published by Microsoft Studios exclusively for the Xbox 360. Originally due for release in April 2011, the game was delayed and eventually released on September 20, 2011.

Gears of War 3: Review

gears of war 3 group

Things haven’t been good for the Gears since the first cutscene of the series, and this time around, the human race is really on the ropes. Having sacrificed their last civilized holdout in a desperate bid to destroy the Locust, they now cling to survival in isolated forts and on ships, teetering on the verge of annihilation.

Kingdoms of Amalur: Reckoning Hints & Cheats

Kingdoms of Amalur

Kingdoms of Amalur: Reckoning is a single-player action role-playing game for Microsoft Windows, PlayStation 3 and Xbox 360. Ken Rolston acts as the game’s executive designer, R. A. Salvatore created the game universe and lore, with Todd McFarlane working on the artwork, and Grant Kirkhope creating the musical score. It was developed by 38 Studios and Big Huge Games. The game was released on February 7, 2012 in North America and on February 9, 2012 in Europe. The first public demonstration was at the Penny Arcade Expo East 2011 on March 11, 2011.

Kingdoms of Amalur: Reckoning Review

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In the future, when you talk about Reckoning, the first thing you will probably mention is how fun the battles were. Incredibly, this RPG’s combat is so exciting, it could have been used in a pure action game and would have held up just fine. In fact, from a swordplay, loot, and leveling perspective,Reckoning proves once and for all that great role-playing experiences don’t have to sacrifice what matters most in any game — gameplay — while still remaining true to all of the minutiae that makes the best RPGs great.